My Storyboard & Animatic

Following on from my research on storyboards & animatics, I tried them out and created them for my title sequence, keeping in mind my analysis of the examples. I already had some sort of idea for what I wanted the title sequence to be, but it really helped to lay it out, see it on paper and then make an animatic. Having that chance to add movement and some animation showed me what didn’t work and what I wanted to change or add.

 

 

There is a lot that could be improved, but sadly, I don’t really have the time to go back right now. For example, I wish that I had included some notes along the bottom, but I missed these out thinking I’d explain everything here. However, looking at it, it doesn’t feel as complete without the notes. Furthermore, the arrows that show camera movements could be bulkier/bigger or at least a differing style to the character movement arrows, to show that they mean the camera or the character. As for the drawings, they are quite loose and sketchy, which is fine, but I think if I had spent some more time on them and added some shading or contrast, it would have improved the storyboard greatly. However, it does covey the idea across and I can understand what each frame is communicating and there is somewhat of a flow.

When planning out my title sequence, I was thinking of conventional traits that can be seen in fantasy intros and worked off of those. Introducing the main characters is a big one, so I made sure to include all three of my main characters. They also typically involve settings/maps, which can be incorporated into the character intro depending on who they are. Transition wise, fantasy intros go for quite unusual ones, like spinning the camera, a mix of zooms and wipes etc. because the more other-worldly it seems, the more fantastical the mood is, and the viewer understands that the show is supernatural and magical. The aim of the title sequence is to reflect the mood of the show, set the tone and showcase important aspects, like characters and key objects, so I added things like Kreo’s symbol and castle and sword. Since the show is quite dark, the aesthetic of the title sequence is also supposed to be dark and ominous, so I will reinforce this with colours and music.

As I was making the animatic, I decided to cut out the map entirely because I had to consider how long I had to make the title sequence, and I wanted to keep everything down to what is most necessary. But, I did add what I had missed in the storyboard, which is the title itself. At the time, I knew that I obviously had to include it but I wasn’t sure how and was thinking of making something fancy/cool/complex, but again, it would take too long and be a bit unnecessary. Also, keeping in mind the aesthetic of the show, I wanted things to be minimalistic, smooth and dark.

 

 

 

I think that it is a good animatic overall, and reflects what kind of title sequence I want to make. There will be text at the start and some parts will be slower in the actual title sequence, like when Kreo moves across the screen. I actually quite like that I used him as a transition because it makes him seem powerful, being able to change the screen entirely and move onto the next scene.  The ending is also cool as it again utilises one of the characters through magic and light. Overall, the title sequence has a nice flow to it and I think that although it has room for more things, given my available time, it is a good length, even if the render cut 2 seconds off of the end (it was supposed to hold the title for another two frames and the length would be 11 seconds).

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