In this lesson, we learned about scribble-on and how it can be used, as well as improved our artistic abilities by challenging ourselves to draw in limited time slots. Initially, I didn’t have a good idea of what ‘scribble-on’ could mean, but the fact that it included the word ‘scribble’ gave me a clue. It […]
B2 Skills & Production
Intro to NURBS – Maya
The title of this lesson was somewhat bizarre to me since I had never before heard of NURBS and didn’t know what to expect. We were, thankfully, immediately given a definition – and I was surprised even though I shouldn’t have been. NURBS stands for Non-Uniform Rational B-Spline. They are one geometry type that you […]
Shading in Animate
As a quick demonstration, we received a lesson on how shading could be done in Adobe Animate. We had gone over the basics of the program and everybody knew how to create an animation, however, we had not gone over the finer details and extras, and a lot of people didn’t feel confident creating artwork […]
Give Us a Confetti Clue
Confetti is planning on creating their own 80’s-style comedy game show inspired by ‘Give Us a Clue’, which is a British televised version of charades. It was broadcasted on ITV from 1979 to 1992 and involved two teams, a captain of each and, usually, the participation of celebrities. Our challenge was to create […]
Motion Graphics: Self-portraits / Advanced Animation
This is a continuance of our last skills workshop, where we made self-portraits in After Effects using simple shapes. Our aims for this lesson were to finalise the portrait and begin adding elements of animation. I was really looking forward to this because my portrait was almost begging for some movement! The simple shapes and […]
3D Deformers
In this 3D session, we’re going over nonlinear deformers in Maya. These are used to quickly distort surfaces, by bending, twisting, flaring and even squashing them, which greatly speeds up tasks that would otherwise require multiple CV selections, rotations, scales and transformations. Each deformer alters the surface in a different way depending on its name. […]
Motion Graphics: Self Portrait
In this skills workshop, we discussed the difference between masks and shapes and created self-portraits in After Effects. Since a large portion of the main task involved exploring and experimenting with the pen tool, we started out with a quick challenge to refresh our skills on it; The Bezier Game. This refers to a fun […]
Arnold Turn Table
This is our final lesson on our 3-part modeling task, which involved choosing an object to model (hard surface), doing research and planning, creating it in Maya and finally presenting it on an animated turntable. My chosen object, or rather character, was Wall-E, but I, unfortunately, couldn’t finish him in time for this lesson. I […]
Motion Graphics Liquid Mo’ Graph
As the title suggests, the skill that we learned in this session was how to make a liquid motion graphic animation in After Effects, that can be applied as a transition, title reveal or simple, cool text animation. Motion graphics are pieces of animation or digital footage which create the illusion of motion or rotation […]
Soft Select & Intro to UV Textures – Maya
Texturing in Maya seemed a daunting task to me, which is surprising since I have applied images to physical sky renders before, so I should have figured that one method of adding texture would be doing exactly that. Nevertheless, I was curious to find out how it can be done and also dabble with UV […]