Production Formats

For A Dreamlike Depiction of Earth’s Descent, one of my goals is to be open-minded and not reject different methods or styles simply for the sake of sticking with an original idea. This is why I will be conducting research on a variety of different formats that could be used for the final product. Since I […]

Intro to Bifrost

e This 3D session was an introduction to a plug-in for Autodesk Maya called Bifrost. It provides a node-based framework for building custom effects, including smoke, fire, explosions, sand, snow, instances and more, all available as results you can preview directly in the viewport and render with Arnold. When I learned this definition and watched […]

Rotoscope Recap

The last time I did rotoscoping, the result was very messy and I didn’t feel like I understood the technique, which is why I’m quite pleased that we had another lesson on it! We recapped what it is is and why it is used as well as getting introduced to roto work in After Effects. […]