The Five Dimensions of Framework
Interaction design is an important design component within the giant umbrella of user experience design.
1D Design-
Words encompass text, which helps convey the right amount of information to users. Words especially those used in interactions, like button labels, should be meaningful and simple to understand. They should communicate information to users without overwhelming them with too many details. This dimension represents the semantics and the character of a user’s interactions. Phrases are powerful, as we are able to process them speedily, implicitly but they have an effect on us profoundly. A singular word incorporates widespread meaning, and words are open to interpretation. For that reason, the terminology we use needs to be familiar to our supposed users, accurately constitute the actions they denote, conveyed in a tone this is suitable for the placing and used continuously for the duration of the product.
2D Visual representations-
Visual representations include typography, icons and other graphics with which users interact. Visual representations usually supplement the words used to communicate information to users. This dimension refers back to the factors that aren’t phrases inside a product, including the typography, diagrams, icons, and different graphics. These factors aren’t any much less effective than phrases, as we’re able to process imagery simply as fast and extract meaning within a split second.
3D Physical objects or space-
Physical objects are a medium through which users interact with the product or service. For instance, a user interacts with computers and a mouse while sitting on a desk in an office space. Means of control, such as a computer keyboard, mouse, touchscreen, joystick, games controller, and keypad.
4D Time-
Time helps users understand visual changes in a UI; it also helps users track their progress. The time where the user interacts with and makes use of the primary three dimensions, and, as an example, where they’re able to test the development of those interactions. 4D Time also encompasses sound, film and animation, each representing another way of conveying information and improving the user experience in flip.
5D Behaviour-
Behaviour includes both action and reaction. Behaviour is what describes the mechanism of an interaction with a product. Interaction designers should utilize all five dimensions to consider the interactions between a user and a product in a realistic way.
Case Study- Timothee Roussilhe and Ben Mingo
David William Baum is an experienced venture capital standard partner with twenty-one years in the information technology enterprise, including twelve years in generation finance and 9 years in entrepreneurial working control roles.
On the website on opening, you are greeted by a single image however with a slight movement of the mouse an array of different pictures spreads across the page in seconds.
The website includes multiple images each included in different themes that are shown when hovering over an image, I decided to click on one called personal.
From here you can click on this image and move through the other pictures included in this picture file all relating to this topic.
The target audience for this website seems to aim towards young adults, it keeps up with trends of modern-day, retro cameras, perfumes, partying, travelling and much more all of these which are the main interests of young adults. It is a place of inspiration and a clever way to show the images too. Unlike sites like Pinterest where people can be scrolling it can become tiresome to the eye with the same layout over and over, with this website it is a new and refreshing way to display images and almost feels like the pictures are aid out in front of you on a table giving it that more authentic feel.
The Pinterest layout compared to the David William Baum website layout
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