aim: to use puppet tool to animate
first I imported an asset. I then went to the pin tool and added pins to the asset. then I moved that pinned part of the asset around to manipulate the body.
I then went to mesh 1 and deform which enabled me to keyframe the joints. I renamed the pins to show which body part they are.
I recorded a video of myself and animated the robot to follow my movement
when I finished my animation, I put it in media encoder and made it into a video.
I could try and improve the keyframes and make the body parts move at the right times.
As an extension task, I also made an animation of bird flying through the sky with the puppet tool







