In 20 minutes, we made something that’s made of wood, I made some building block toys: Terms to describe wood: Diffuse – Wide range of browns, reds & beiges. Specular – Wood may be glossy, waxed or sanded. Geometry – Wood grain needs to match. Sheen – Fingerprints or dust marks. Other – Sometimes accompanied by decorations such […]
B2 – FMP
Photogrammetry 3
Reconstruction is all about turning your photos into a 3D model. The software will largely handle this process for you. Alignment Depth Extraction Reconstruction Texturing Software: Meshroom Reality Capture Metashape Metashape Metashape is a subscription-based programme with a one-time cost and lifelong access. Commercial licences might be costly, whereas educational licences are relatively inexpensive. The procedure is streamlined, […]
Set driven keys
You can link objects in the Set Driven Key window so that one object’s qualities drive or influence the attributes of another. Set driven keys, for example, are a part of the rigging process that are placed in a scene or on a character rig to aid speed up the animation process. Set driven keys […]
Maya an introduction to rigs
A Rig is the’skeleton’ of an object or character that enables an Animator to modify the character’s movement in order to animate it. A skeleton and controllers will make up a character rig. (Muscle systems may also be included.) A sequence of Constraints, such as Parenting, connect the skeleton with the controllers. Maya uses this […]
Industry Week Guests
I will research four guests that will attend industry week at Confetti Laura Rankin Laura specialises in producing pop-culture videos and animations for social media and the web, with over 8 years of working with multinational media and entertainment organisations. Laura has developed her talents in post-production, motion graphics, and concept development. Channel 4, Ubisoft, […]
Photogrammetry
We in groups took multiple photos of objects and will use them create a 3d model out of them I decided to do the funko pop of voldemort, other people in my group did different objects link to drive: https://drive.google.com/drive/folders/1kAoD-entSJJFBih7CtbArVYX_yrmQOxv
Making an entrance to a building in Maya
We made an entrance to a building in Maya I decided to go with an entrance to a modern house What I based it off: Render: Some Improvements like windows and more plants Some more improvements like a remade door, and the use of the extrude tool New render
Motion paths
We will use motion paths to create an animation in Maya. We animated a sphere to move along a path: We also used the graph editor to change the speed of certain points of the animation Playblasted animation: We animated a balloon moving through an obstacle course, we used the camera to pan around the […]
Mechanoids survey
I made a Google form for Mechanoids just like what I did with Flame of Oblivion. I asked people what is good about the idea and how it can be improved, and I asked for opinions on the poster and characters. Link to survey: https://forms.gle/4NmyiuYVxN2vF7Ru8 Here is the feedback I got on it: Does my […]
Look Development
Designing, defining, and agreeing on the final look of 3D CG content in projects is known as look development. This causes a solid understanding of topology, texturing, shader design, lighting, and compositing. We’ll look at how to analyse materials and design graphics, as well as how to use textures to create a finished aesthetic. The […]