Introduction
A2 Skills & Production
Colours.
Additive Colours RGB – creates colour by mixing and adding light. You can’t negatively subtract light – which is why this method of representing colours is called additive. RGB is used to show images on screens for electronic devices – a screen is made up of many LEDs that use RGB to represent different colours. […]
Matte Painting Environments – An Introduction.
Introduction. In this lesson, we were introduced to Matte Painting – learning about its history and various techniques. What is Matte Painting? Matte painting is “a painted representation of a lamndscape, set or location that allows filmmakers to create the illusion of an environment that is not present at the filming location”. Glass Shot. matte […]
Modelling a 3D environment in Maya – Hotel Room.
Intoduction. Over the next few lessons, I will be modelling a hotel room in maya from scratch – as an assignment given to me by my tutor. This will hopefully demonstrate my skills in Maya, and show how far I have come since the start of the course when I knew absolutely nothing about Maya […]
Maya 3D – Deformers.
Flare Next, i experimented with the flare deform tool. I follwed the same steps as last time to get to the right menu, and selected the ‘Flare’ option from the deform nonlinear menu. Doing this created this settings box in the attribute editor where i could flare and curve the oblong shape using the […]
Blending Modes: Muzzle Flashes.
Introduction. In this lesson, we learned about blending modes by creating muzzle flashes in After Effects. What is a blending mode? A blending mode is a mathematic equation including the RGBA (red, green, blue, alpha) values of two images or videos. Blending modes are used to composite the two images together. After Effects Muzzle Flashes. […]