3D Modelling – Introduction to nCloth

Introduction. In this lesson we were introduced to the nCloth function in Maya. The nCloth function allows you to create dynamic physics based simulations – like the images shown below. nCloth is used to create things like flags, tablecloths and clothing.   Following a tutorial slideshow, i created my first nCloth simulation using two polyplanes […]

Camera Skills – Camera Moves.

Introduction. In this lesson, we learned about camera movements. Camera moves are simply explained as three ways to manipulate the camera to have an impact on the footage that it films: Translation (movement). Rotation. Camera operation (changing settings like zoom and depth of field with the focal lens). Camera Translation Translation is moving the camera […]

Double Exposure and Blending Modes

Introduction. In this lesson, Blending Modes. Blending modes are mathematical operations between the colour values in two or more images or videos to composite them together. They can often be differentiated by their mathematical functions (add, subtract, multiply, divide). Double Exposure. The double exposure effect is the technique of combining two or more images together […]

Blending Modes: Muzzle Flashes.

Introduction.  In this lesson, we learned about blending modes by creating muzzle flashes in After Effects. What is a blending mode? A blending mode is a mathematic equation including the RGBA (red, green, blue, alpha) values of two images or videos. Blending modes are used to composite the two images together. After Effects Muzzle Flashes. […]