Concept Design

Introduction

This is the blog post detailing the main planning for my animation. It includes concept art, justifications for designs and storyboards.

 

Concept art

Here is a sketch that I drew of the rx-78-2 Gundam in order to give a basic feel for the pose of the character, as well as the colours in my final animation.

Here is the initial version of the sketch before I added colour:

Here are a few reference images that I used:

Banpresto Gundam Gunpla Entry Grade 1/144 Rx-78-2 Gundam...

Design Justifications

The main aspect to justify here is the over all design and character. I used the RX-78-2 Gundam because it is the most iconic of the Gundam suits, being the first and original from the 1979 anime. I also used this design because of it’s reputation among fans of the Gunpla hobby – a lot of people have this Gundam as a Gunpla model, and it is best representative of the hobby.

The colours that I used were picked from the anime, and so will give my animation a look that is more reminiscent of the anime, than if I had picked any red, blue, yellow or white.

I chose the pose that I did because it is from a famous scene in the anime, and also I wanted to try out potential poses that I would use in my final animation, and I wanted to get the proportions of the figure right.

I think that I would have more to talk about if I had designed the character myself but, since I was doing my animation on a universe that already has characters in it, I thought it would be the best and most recognisable choice to use this character.

 

Storyboards

These are the storyboards I created for my animation. They are very simple, as my animation is rather simple, but were important to me when creating my animation as a basis or sketch for each change in movement.

 

Conclusion

Over all, sketching and creating storyboards helped me to get a grasp of how I would draw the character in my animation – its body proportions as a whole, the colours I would use and the way that I would make the character move.

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