Introduction In this lesson, I animated a character rig of the Luxo Jr character from Pixar studios’ famous title animation. In the past few lessons, I learned about animating along a curved path, animating a helicopter rig and using set driven keys to animate. Luxo Jr. The next task was to research Luxo Jr, the […]
Category: B2 – FMP
Maya – Introduction to Blend Shapes
Introduction In this lesson, I was introduced to blend shapes in Maya, and was able to use them to practise 3D animation. To recap previous sessions, the class has looked at animating along a path, using a rig to animate in 3D and applying it along a path, as well as animating using set driven […]
Concept Design
Introduction This blog post is the concept design for the animation that I am creating for the B2 Creative Project brief, focusing on the concept art, sketches and storyboards I have created for this project. Sketches This section is for the initial sketches I created to visualise my story ideas, as well as more refined […]
Photogrammetry 3 – Reconstruction
Introduction Last week, we looked at capturing 2d image data for photogrammetry. We took lots of photos of objects, and in this week’s lesson, we worked to produce some 3D graphics from the 2D images. This process of creating 3D models from image data is carried out mostly by software like Reality Capture, which is […]
Creating an Animated Logo in After Effects 2
Introduction This was the second lesson about creating an animated logo in after effects. In the previous lesson, I found some animated logos which I liked, before I designed some logo concepts. In this lesson, I started animating the logo.
Creating an Animated Logo in After Effects 1
Introduction In this lesson, I started the process of creating an animated logo in after effects to be used as branding for myself. Research To start, I looked at a selection of animated logos on Dribbble.com and chose a few that I liked. Here are those: Designing my own Next, I begun the process of […]
Target Audience Profile
Introduction This blog post is the profile of the target audience of my animation that I am creating for the Creative Project brief. Target Audience The target audience that I aim to reach is young people, between ages 12 and 21, or more generallyanyone who is interested in Science Fiction or Animation. I think that […]
Photogrammetry 2 – Capturing
Introduction This lesson was about the capturing phase of photogrammetry. To recap, photogrammetry is the process of creating a 3D model from a set of 2d image data. The technique is used to create 3D environments as well as hero assets and reference material for VFX productions, video games and other 3D animated media. Capturing […]
Maya Animation – Set Driven Keys
Introduction This lesson was about exploring set driven keys in Maya. A set driven key is used to link objects in maya, so that one objects attributes are influenced by another object’s attributes. They are used within the Set Driven Key window. Research Task The next task was to research set driven keys. Here is […]
Photogrammetry
Introduction The aims of this lesson are to research and explore photogrammetry uses and techniques. Photogrammetry is the process of creating 3D model data from a set of overlapping 2D images (known as a data set). This technique is used in VFX and video games – The 2020 game Microsoft Flight Simulator does this to […]