Unreal Engine 5 – Materials

Introduction This lesson was about creating materials in Unreal Engine 5 using a node-tree. Materials in Unreal are the equivalent of shaders in Maya. Creating a basic material To start, I added a basic prop to the scene that I could apply my materials to. I opened the content browser, navigated to the ‘startercontent’ folder, […]

Concept Art and Storyboards

Introduction Concept art is a piece of artwork that shows ideas for a creative production in an initial form that helps the creator to generate ideas and expand upon those ideas for their project. These initial ideas could be concepts for characters, locations or objects. Concept art presents an idea in a way that fits […]

Unreal Engine 5 – Lesson 2

Introduction This was the second lesson we had using Unreal Engine 5. Recapping on the previous lesson, to create a new level, open the content browser by pressing Ctrl + Spacebar and navigate to your levels folder. Then, right click and select “level”. Creating a Sun in the Sky Instead of adding a ‘sun in […]