Introduction This lesson was about To recap something we learned a few weeks ago, keyframes are the most important frames in an animation that show the key points in the movement and breakdowns are the frames in between keyframes which smooth out the animation and add timing and anticipation to the movement. In betweens are […]
Category: B2 Skills & Production
Creating My Own Motion Graphics Animation
Introduction In this session, we planned a motion graphics animation to work on in the next session. Brainstorming The starter for this lesson was to come up with words that we associated with the word time, and to add them to a Menti presentation. This word cloud was the result of everyone’s collective thoughts: Here […]
2D Animation – Animation Charts
Introduction The aim of this session was an introduction to using animation charts by using them with the tutor’s guide to create an animation. Keyframes Recap To recap, there are three different types of keyframes in animation: Keyframe – The most important frames from an animated movement that show the progression of the movement at […]
3D Introduction to Cameras
Introduction This lesson introduced our class to cameras in Autodesk Maya. We then used this new knowledge to re-create famous movie shots in the software. Maya Animation Basics To start the session, we created a basic animation of a shape moving across the screen in Maya. To do this, we added a keyframe where the […]
Track Mattes – After Effects.
Introduction This lesson was about Track Mattes and Luma Mattes in after effects. Starter Task The starter exercise was to re-create an animation shown on the tutor’s screen. This animation made use of the graph editor and the scale, position and opacity settings to practise and recap on skills we learned last year in After […]
Unreal Engine 5 – Introduction
Introduction This session was my first introduction to Unreal Engine. Unreal Engine is a 3D game engine that is used in the videogame industry to make games. It can also be used for virtual production in Film and TV, and is part of the course for this year. Place Actors Panel The main focus of […]
2D animation – Types of Keyframes
Introduction This skills workshop lesson was about the different types of keyframes in animation – building on the basics of what we learned about keyframes last year. Straight Ahead Animation Straight ahead animation is where an animator draws each frame in chronological order – one after the other. An example of straight ahead animation would […]
Recap Tasks
Introduction This session was about recapping some techniques in software that we learned last year. This was to help us get back into a creative mindset before starting our Creative Media Project brief. Polygon Theory & Primitives A polygon is made up of vertices, edges and faces. Polygons make up all shapes in 3D modelling. […]