Introduction In this session, I began preparing my PowerPoint presentation for the My Next Steps presentation task. On the 8th of May, I will be giving a presentation about my next steps after college. It will include the following slides: ● Who I am and my journey so far ● A 5 Year Plan ● […]
Author: alexn
Industry Research Report
Introduction This blog post is my Industry Research Report – Some information I have collected about the creative Visual Effects and Animation industry through research into its different facets and areas of subject, compiled into one report as per the requirements of the B1 Progression brief. The report contains sections dedicated to the following – […]
Recap Session – Industry Research
Introduction In this lesson, the class re-capped the industry research report assignment that is part of this B1 Progression brief. Things to include in my industry report Conclusion In this session I started writing my industry research report. Recapping the things I need to include in the report was useful for jogging my memory and […]
Displacement Maps
Introduction In this lesson we learned about displacement maps by creating one. What are displacement maps? A displacement or height map is a greyscale texture in 3D modelling. Black and white pixels equate to a value (0-1) in the computer, which is used to calculate the height, or distance from the camera each point of […]
Unreal Engine – Creating a cinematic landscape.
Introduction In unreal I used the skills I have learned so far to create a desert landscape. I made the geological feature seen in the images (called a butte) to be the center piece of background that would frame a shot of the obelisk-shape (a placeholder at the same height as a human character). These […]
Sound Design
Introduction Sound design is an important aspect of films – sound in films can be captured naturally, or produced in-post by using sound effects or music using computers or Foley sound effects. Wall-E To find some examples of sound design in film and animation, the class watched a clip from the beginning of the movie […]
Mini Golf Maya Challenge
Introduction In this lesson the class followed along with the tutor’s demonstration and started creating a Mini Golf scene in Maya. At first I started by creating platonic solid with 20 faces, known as an icosahedron. Next, I went to the attribute editor and changed the subdivision mode from quadrangles to triangles. I changed the […]
Digital Style and Branding – UX
Introduction This lesson was focused on user experience (UX) in websites. User experience is the experience of a user on a website – How easy is it for the user to get what they want from the website? Can you navigate the webpages easily? Can you search for specific words/topics easily? Is the website easy […]
Design in Animation
Introduction This blog post is about design in animation and VFX. Everything on screen in animation is designed to some degree. Kit-bashing or realistic modelling The technique of kit-bashing to create real world models has been used for 50 years in film. Air-Fix model kits and other similar hobby kits are combined to create in-universe […]
Branding Style Sheet and Logo Creation
Introduction This blog post is about branding style sheets. A branding style sheet/guide is a record of all of the elements that make up a company’s graphic branding – things like fonts, typography, colours and logos. It also has variations on fonts, colour combinations and logos to fit with different contexts – there might be […]