Introduction In unreal I used the skills I have learned so far to create a desert landscape. I made the geological feature seen in the images (called a butte) to be the center piece of background that would frame a shot of the obelisk-shape (a placeholder at the same height as a human character). These […]
Month: March 2023
Sound Design
Introduction Sound design is an important aspect of films – sound in films can be captured naturally, or produced in-post by using sound effects or music using computers or Foley sound effects. Wall-E To find some examples of sound design in film and animation, the class watched a clip from the beginning of the movie […]
Mini Golf Maya Challenge
Introduction In this lesson the class followed along with the tutor’s demonstration and started creating a Mini Golf scene in Maya. At first I started by creating platonic solid with 20 faces, known as an icosahedron. Next, I went to the attribute editor and changed the subdivision mode from quadrangles to triangles. I changed the […]
Digital Style and Branding – UX
Introduction This lesson was focused on user experience (UX) in websites. User experience is the experience of a user on a website – How easy is it for the user to get what they want from the website? Can you navigate the webpages easily? Can you search for specific words/topics easily? Is the website easy […]
Design in Animation
Introduction This blog post is about design in animation and VFX. Everything on screen in animation is designed to some degree. Kit-bashing or realistic modelling The technique of kit-bashing to create real world models has been used for 50 years in film. Air-Fix model kits and other similar hobby kits are combined to create in-universe […]
Branding Style Sheet and Logo Creation
Introduction This blog post is about branding style sheets. A branding style sheet/guide is a record of all of the elements that make up a company’s graphic branding – things like fonts, typography, colours and logos. It also has variations on fonts, colour combinations and logos to fit with different contexts – there might be […]
VR Environments
Introduction This lesson was about Virtual Reality (VR) environments in 3D software. VR uses computer simulations to create a simulated (or virtual) reality for a user to experience – usually with a headset that uses separate screens and lenses for each eye to create a sense of depth to what the viewer sees on the […]
MASH – Motion Graphic Animation in Maya
Introduction In this lesson, I learned about MASH for the first time in Maya. MASH modifiers are used in Maya to create animations. MASH is a procedural toolset which can create 3D motion graphics that can be combined with 2D motion graphics in after effects. Why MASH? MASH is a versatile toolset for creating motion […]
Client Research – Access VFX
Introduction This blog post is some collected research into the client for this brief – Access VFX. Access VFX are a nonprofit organization that aims to help people with pursuing a career in the VFX, animation or video games industries. They have a particular focus on pursuing diversity and inclusion in those industries. What are […]
Designing a website layout in Photoshop
Introduction To help with creating a simple and effective website for possible networking opportunities and showing-off work I have produced, designing a website is important. To do this, I looked at some prominent portfolio websites and picked out interesting design features to include in my own website. Portfolio Websites The websites I looked at were […]